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Important Stat for Summoners in Allods
Posted On 04/14/2010 20:25:57

Perception rocks which is one of if not the most important stat for summoners. You need keeping your perception tooltip at 0-10% means your spells are nearly as effective as having 30% or so more int bonus than perception bonus and important skills like Blood Aegis and Corrosive Acid are directly tied to your perception as a summoner. You can buy allods gold from our site.


Most player are focuse almost entirely on perception or faith to be useful to party in Allods. You will pass the 0% mark some time ago but the damage you do is never resisted and -3K armor more than doubles the damage of the physical damage done by party mates. While your spells may not crit all that often or be particularly huge your healer almost never has to spam heal and your corrosive acid takes opponents down just shy of 3K defense.


At level(allods powerleveling) 14 mage you can experiment with the viability for perception vs int. You will find balancing perc to be around 5-10% and the rest in int/wis/luck yields the most effective damage output without sacrificing important points in other key areas. So you can 2 shotting mobs your level while others tend to 3,4,5+ shot them,

 


Same Level PvP Guide in Allods
Posted On 04/09/2010 18:03:59

We are always care if we get the best PvP gear or want spend hours trying to get that PvP rank but PvP was very difficult to find in Asee-Teph. For 40s are roaming and ganking, most mid-twenties there are hiding the best they can. The terrain funnels you around on your quests. There have huge allods gold in our stock now, please order it when you need.


If you have to spend a day out looking for some same-level PvP, and gave up in frustration. Perhaps if we can knew how questing progresses through A-T for Empires, we could have located spots they return to often, but we found it hard to seek out PvP in Allods.


From other players in Eljune, leveling late 20s early 30s, he had a lot more same-level PvP than he ever did in Asee Teph, and have stacked up more combat glory, even though he have been concentrating on questing.


The last pvp rank, judge or juggernaut, is unreachable at higher levels(allods powerleveling). It gives you access to an additional ruby and is thus "recommended" to do at low levels for extremely hardcore players.


The best gear is not from PVP, but from PVE. Some great gear is from PVP between ships, but this is not linked to your rank in any way. PVP rank does however give good gear to level up with. PvP at level 40 is slower. More zones and less incentive for players to be flagged since they don't need the extra XP.

Tags: Same Level PvP Guide In Allods


Best Class to Choose in Allods
Posted On 04/05/2010 21:02:56

We know that Scout and Warrior are the only 2 pure Physical attack classes, they can both almost use every weapon(allods online gold). Staff maybe the only weapon they cannot use, a Scout cannot use Shield till level 20. If you like Range and Stealth, then Scout, if you like close and personal, then Warrior


As for the part of an class making money easier then another in Allods, we do not think one really exist, they are all pretty much equal. We are not going to get into their abilities, you can go to the Class section to learn more details.


We really like the Warrior in this one. we cant wait till we get to our 20's with the Warrior. As a PvE toon we like the Warrior.Both Scout and Warrior uses paired weapons, we went that route because we have latency issues with connection and the paired weapons have the fastest cool down.


So from the sounds of it, you may like playing the scout. We have only played a Scout as a Kanian and Xadaganian. They are both fun. We just have a kick with the Xadaganian race ability, setting a bomb. You can allods powerleveling service on our site.


Just wanted to say you really will not know which class you like most till you are in the mid 20's, it is at that point that you start to see what your class can really do.

Tags: Best Class To Choose In Allods


Lineage2 Guide for Support Magic
Posted On 04/01/2010 22:23:13

located in each starting village or the Adventurer's Guide located in the other major cities, characters(Lineage2 Gold) who are within the level 6 - 62 range can receive various kinds of support magic free of charge from the Newbie Guide NPC. These buffs last for 60 minutes and are based on the level of character as follows:

Levels(Lineage2 powerleveling) 6 - 39: Blessing of Protection.
 
Levels 6 - 62 in Lineage2:

Adventurer's Wind Walk.
Adventurer's Shield.
Adventurer's Magic Barrier.
Adventurer's Blessed Body (Fighter)/Adventurer's Blessed Soul (Mystic).
Adventurer's Vampiric Rage (Fighter)/Adventurer's Acumen (Mystic).
Adventurer's Regeneration (Fighter)/Adventurer's Concentration (Mystic).
Adventurer's Haste (Fighter)/Adventurer's Empower (Mystic). 
 


Lineage2 Guide for Support Magic
Posted On 03/30/2010 01:39:40

located in each starting village or the Adventurer's Guide located in the other major cities, characters(Lineage2 Gold) who are within the level 6 - 62 range can receive various kinds of support magic free of charge from the Newbie Guide NPC. These buffs last for 60 minutes and are based on the level of character as follows:

Levels(Lineage2 powerleveling) 6 - 39: Blessing of Protection.
 
Levels 6 - 62 in Lineage2:

Adventurer's Wind Walk.
Adventurer's Shield.
Adventurer's Magic Barrier.
Adventurer's Blessed Body (Fighter)/Adventurer's Blessed Soul (Mystic).
Adventurer's Vampiric Rage (Fighter)/Adventurer's Acumen (Mystic).
Adventurer's Regeneration (Fighter)/Adventurer's Concentration (Mystic).
Adventurer's Haste (Fighter)/Adventurer's Empower (Mystic). 
 

Tags: Lineage2 Guide For Support Magic


Lineage2 Guide for Support Magic
Posted On 03/21/2010 21:44:21

located in each starting village or the Adventurer's Guide located in the other major cities, characters(Lineage2 Gold) who are within the level 6 - 62 range can receive various kinds of support magic free of charge from the Newbie Guide NPC. These buffs last for 60 minutes and are based on the level of character as follows:

Levels(Lineage2 powerleveling) 6 - 39: Blessing of Protection.
 
Levels 6 - 62 in Lineage2:

Adventurer's Wind Walk.
Adventurer's Shield.
Adventurer's Magic Barrier.
Adventurer's Blessed Body (Fighter)/Adventurer's Blessed Soul (Mystic).
Adventurer's Vampiric Rage (Fighter)/Adventurer's Acumen (Mystic).
Adventurer's Regeneration (Fighter)/Adventurer's Concentration (Mystic).
Adventurer's Haste (Fighter)/Adventurer's Empower (Mystic). 

Tags: Lineage2 Guide For Support Magic


Part Two: Some Suggestions for Leveling 25-30 in Lineage2
Posted On 03/10/2010 20:08:12

Between 25 and 30, this would be the third week of July or thereabouts, the three of us rotated between Necropolis of Sacrifice, Partisan Hideaway, and Delu Lizardmen south of Floran. We gained a full level(Lineage2 Gold) every other day or so, and we only hunted about two hours a day. By the time we hit 30 we were all in top D-grade weapons and armor/robes. Nice consistent leveling and income with almost no downtime at all. One of the best weeks we have ever had playing.


Level(Lineage2 powerleveling) 30-35: This is another of those awkward times. Not many good quests, and not many good hunting grounds, esp. If you solo. Breka Orcs and most of Death Pass is good for solo melee fighters, but Clerics/Oracles should start sticking to groups whenever and wherever possible, preferably in Catacombs or Necropoli. Lineage2 Wizards and Sorcerers will probably bounce back and forth between soloing in places like Bee Hive and grouping in Cruma Tower or the Catacombs/Necropoli.


 

Tags: Dsa


Some Suggestions for Leveling 19-25 in Lineage2
Posted On 03/03/2010 19:40:26

Some Suggestions for Leveling 19-25 in Lineage2

  • Date:03-02-2010
  • views: 9
  • Author: BKMiller
  • Editor: tangtang
  • Text Size: A A A


Level(Lineage2 Gold) 19-21: Do your Class Change quest. When you finish it, hunt in the Neutral Zone between the Elven and Dark Elven starter towns, or hang out in the Langk camps south of Gludin. Once you make 20, sign up with Dusk/Dawn, get a pick up group in Gludin, and poke your nose into Necropolis of Sacrifice for the first time. Do not expect too much your first time there, but make it a point to try. In later levels you're going to be spending a lot of time in Catacombs and Necropoli all over the map.


Level(Lineage2 powerleveling) 21-25: There are a couple of options here, but we  personally only recommend one: Vanquish Remnants. Get the quest, go to Abandoned Camp, stay right there until you make 25, then go back and turn in your badges. Try not to use shots and potions except in emergencies, and try to party with two other people near your level.


A three player party of almost any make up can tear through AC with relative ease, quickly burning through levels in Lineage2 and building up a good supply of adena and items. If you can not find a party, soloing is still possible, and downtime can be minimized if you are careful not to draw too many occurrences of multiple mobs. We have yet to find any class that cannot level consistently and make decent money doing this quest.


Game Design Antisocial in Lineage2
Posted On 02/21/2010 22:29:34

 

  • Date:02-20-2010
  • views: 19
  • Author: Tavi
  • Editor: tangtang
  • Text Size: A A A

 Today we will introduce game design antisocial in Lineage2 that from other site. Hope you like it.


Most of the new content being introduced by NCSoft targets 79+ toons. A few chronicles ago, places like Varkas were made "melee weak" to help melee toons keep pace with nukers / archers for grind. Most of these new areas introduced not only "weakness" traits, but have also added strong resistances to prevent other classes(Lineage2 Adena) from grinding that area. This forces parties to bias against certain categories of classes and has an antisocial effect on the game.


We have the Heine areas and Dino isle exclusively for casters. We have Giant's Cave, Forge of the Gods, Den of Evil, and Crypts of Disgrace all off-limits to archers. Solo areas are one thing, but places for great parties like Giant's Cave excluding people ends up causing friends to be unable to play together, as regularly as when people would hit the catas or TOI or similar in semirandom but social groupings.
    

Thanks for you reading! We provide the Lineage2 powerleveling for you with a low price, just place an order right row!


 




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