Perception rocks which is one of if not the most important stat for summoners. You need keeping your perception tooltip at 0-10% means your spells are nearly as effective as having 30% or so more int bonus than perception bonus and important skills like Blood Aegis and Corrosive Acid are directly tied to your perception as a summoner. You can buy allods gold from our site.
Most player are focuse almost entirely on perception or faith to be useful to party in Allods. You will pass the 0% mark some time ago but the damage you do is never resisted and -3K armor more than doubles the damage of the physical damage done by party mates. While your spells may not crit all that often or be particularly huge your healer almost never has to spam heal and your corrosive acid takes opponents down just shy of 3K defense.
At level(allods powerleveling) 14 mage you can experiment with the viability for perception vs int. You will find balancing perc to be around 5-10% and the rest in int/wis/luck yields the most effective damage output without sacrificing important points in other key areas. So you can 2 shotting mobs your level while others tend to 3,4,5+ shot them,